Vœrtex

In this stereoscopic installation two-dimensional abstract animation is turned into immersive images with strong three-dimensional depth. Utilising a two-screen, semi-Cave Automatic Virtual Environment, Vœrtex creates a unique experience for the viewer, a hybrid space situated halfway between immersion-in-abstraction and the real world of the gallery space.

Awards

Writing

Credits

Director & ProducerMax Hattler
3D CompositingZhang Riwen, Liu Da
SoundSky Kung, Max Hattler
CodingSune Petersen
FormatSemi-CAVE 2-screen setup with Unity playback, head-tracking and active shutter 3D glasses
Length4-minute loop
Year2021

Vœrtex is part of Max Hattler’s artistic research into expanded stereoscopy; techniques and processes which employ binocular vision in unconventional ways to create spaces where depth relations are disjointed and paradoxical, where binocular rivalry is used to create unique visual effects, or where new dimensionality and visual intensity are excavated from flat source material. This work was supported by a GRF grant from the Research Grants Council of Hong Kong (GRF “Expanded Stereoscopy”, Project No. 11602919)

Still Images